Inspired by the great series Gotham, i rebuild the GCPD in UE4. It's such a great place in the series.
The project lived a very long time in my backlog. But this year (2021) i decided to finally bring this piece to an end, so i can concentrate on new stuff. Its a great and important feeling finishing such an old project.
It uses Raytraced Reflections and Ambient Occlusion. Beside that its baked lighting with SSGI and Volumetric Fog.